![]() ![]() And the one thing you notice as the player is the red blood as you dash through against the clock. By lighting up the previously dark corridors, you get a better look at the room with the bodies. As well as succeeding in ramping up tension after an already adrenaline-fuelled boss fight, it does something else. When arch-nemesis Ridley is down, Samus must make her escape thanks to an unfortunately-timed self-destruct sequence. Cue boss battle.Īs openers go, it’s memorable stuff, but it doesn’t end there. Then I notice a glow above the Metroid, before it comes into focus, “holy crap it’s the dragon from the box!”. Unsure of what to do I explore and realise the way out is sealed. And then I find the cause of the problem, the titular Metroid in a later room. It’s still dark so I carry on through, and assume / hope a trademark Nintendo happy ending awaits them in a little while. After a few rooms, I’m face to face with that room, clear scenes of a struggle, and those bodies just strewn on the floor. The place is deserted, with dim lighting and a sense of urgency to find out what has happened here. This is diff- wait was that a dead body lying on the floor? Something is very, very wrong here, and it felt so very, very right to be seeing it.Īfter the opening narrative, serving as a “previously on Metroid” for the uninitiated like me, I was dropped into Ceres station proper to understand just what that title screen was all about. Foreboding music was playing in the background, a formal reveal of the name “Nintendo”, followed by “1994” and then, confusingly for me at the time “Metroid 3”. Straight from the intro before the title screen, I knew this was going to be different. Normally Nintendo games are all cutesy, calm and family-friendly with bright colours and happy accidents. The box art sold it to me “Guns AND Dragons!” I thought “And look a Nintendo Seal of Quality, this must be good!” So yes, I was young and impressionable, and a marketer’s dream clearly, but it meant I put this unfamiliar title into the cartridge slot of my mate’s SNES and remember feeling something I’d never felt before. ![]() It was at a friend’s house, Adam his name was, and we were looking for something to play, and this game caught my eye. I remember distinctly where I was the first time I saw Super Metroid. ![]()
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